Lord Adoward the Shieldheart

This character is best suited for play in a campaign.

Rank: Novice XP: 00
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Guts d4, Intimidation d6, Investigation d4, Knowledge (Battle) d4, Knowledge (Trivium) d6, Knowledge (Quadrivium) d4, Persuasion d4, Riding d6, Taunt d6
Pace: 6; Parry: 5; Toughness: 6 (1)
Hindrances: Arrogant, Stubborn, Enemy: Scheming Uncle (m)
Edges: Noble, Filthy Rich, Strong-Willed
Gear: Warhorse, barded with elaborate saddle; Normal clothing, Cavalry sabre, Buckler with Shieldheart crest, Leather Armor, 155gp for misc.
Description: Third in line of succession for a large estate, Adoward was tutored to become a sage advisor to the royal court. Something bad (player choice) happened and he fled that life in shame. He joined other hedge knights in a mercenary outfit and spent years fighting for money. Recently, his father and both older brothers died, leaving him sole heir by surprise. The inheritance is a severe disruption. Adoward wants to enjoy the benefits of title and wealth while avoiding the obligations inherent in good rulership. He has enfoefed much of his personal holdings to noble mercenary buddies without due consideration to personal character. He tends to over-delegate, and prefers to raise taxes for scutage rather than directly fulfill martial obligations to his own fuedal lord. He adventures to hide from his unwanted responsibility, propelled by a massive reservoir of carefully masked shame and anxiety.

References: Bif Hammer, from SWEX core rules.